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Skat am Stammtisch: Spielen Sie gegen echte Gegner oder den Computer



How to Play Skat: A Beginner's Guide




Skat is a card game for three players that originated in Germany in the early 19th century. It is widely considered as one of the most complex and rewarding card games in the world, combining elements of strategy, logic, memory and luck. Skat is also Germany's national card game and has a large and active fan base around the world.




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If you are looking for a new challenge or a way to improve your mental skills, Skat might be the perfect game for you. In this article, you will learn everything you need to know to start playing Skat, from its history and rules to its tips and tricks. Let's get started!


A Brief History of Skat




Skat was developed by a group of friends in Altenburg, a town in Thuringia, Germany, around 1810. They were members of a local Tarock club, a card game similar to Tarot. They wanted to create a new game that would combine the best features of Tarock, Schafkopf (a German trick-taking game) and L'Hombre (a Spanish bidding game).


The result was Skat, a game that soon became popular among students, soldiers, nobles and workers alike. Skat was also adopted by many German immigrants who brought it to other countries, especially the US. Today, Skat is played by millions of people worldwide and has many variations and tournaments. The International Skat Players Association (ISPA) was founded in 1951 to promote and regulate the game.


The Basic Rules and Objectives of Skat




Skat is played with a standard 32-card deck, consisting of four suits: clubs, spades, hearts and diamonds. Each suit has eight cards: ace, king, queen, jack, ten, nine, eight and seven. The cards have different rankings and point values depending on the game mode chosen by the declarer.


The declarer is the player who wins the auction, a bidding process that determines who will choose the game mode and play against the other two players (the defenders). The declarer can choose from three game modes: suit, grand or null.


In suit games, one of the four suits is chosen as trump. Trump cards beat non-trump cards of any suit. The four jacks are always the highest trumps, followed by ace, ten, king, queen, nine, eight and seven of the trump suit. The declarer's aim is to win at least 61 points out of 120 in tricks.


In grand games, only the four jacks are trumps, forming a separate suit of their own. The other suits rank from ace to seven as usual. The declarer's aim is to win at least 61 points out of 120 in tricks.


In null games, there are no trumps or card points. The cards rank from ace to seven in each suit. The declarer's aim is to lose all the tricks, while the defenders try to win at least one trick.


The Cards




The deck used in Skat consists of 32 cards, divided into four suits: clubs, spades, hearts and diamonds. Each suit has eight cards: ace, king, queen, jack, ten, nine, eight and seven. The cards have different rankings and point values depending on the game mode chosen by the declarer.


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Card Ranking




The card ranking in Skat varies according to the game mode. In suit games, one of the four suits is chosen as trump. Trump cards beat non-trump cards of any suit. The four jacks are always the highest trumps, followed by ace, ten, king, queen, nine, eight and seven of the trump suit. The other suits rank from ace to seven as usual.


In grand games, only the four jacks are trumps, forming a separate suit of their own. The other suits rank from ace to seven as usual.


In null games, there are no trumps or card points. The cards rank from ace to seven in each suit.


Card Points




The card points in Skat are used to determine the score of each trick and the outcome of each round. Each card has a point value that is independent of its rank or suit. The point values are as follows:



Card


Point Value


Ace


11


Ten


10


King


4


Queen


3


Jack


2


Nine, Eight, Seven


0


The total point value of all the cards in the deck is 120. In suit and grand games, the declarer needs to win at least 61 points to win the round. In null games, there are no card points and the declarer needs to lose all the tricks to win the round.


The Deal




The deal in Skat is done in a clockwise direction, starting with the player to the left of the dealer. The dealer shuffles the cards and lets the player to his right cut the deck. Then he deals three cards to each player, followed by two cards face down in the middle of the table. These two cards form the skat, which belongs to the declarer and can be used to exchange cards from his hand.


The dealer then deals four more cards to each player, followed by another three cards to each player. Each player should have 10 cards in his hand and two cards should be left in the skat. The deal is done and the auction begins.


The Auction




The auction in Skat is a bidding process that determines who will be the declarer and what game mode he will choose. The auction starts with the player to the left of the dealer (the forehand) and proceeds clockwise until only one player remains (the declarer).


The players bid by announcing a game value, which is the minimum number of points they are willing to risk for playing a certain game mode with a certain trump suit and a certain number of matadors. A matador is a consecutive top trump in one's hand, starting from jack of clubs (the highest trump) and going down in order.


The game value is calculated by multiplying the base value of the game mode by the multiplier. The base value depends on the game mode and the trump suit, as shown in the table below:


Game Mode


Trump Suit


Base Value


Suit


Clubs


12


Suit


Spades


11


Suit


Hearts


10


Suit


Diamonds


9


Grand


Jacks only


24


Null


None


23 (hand), 35 (ouvert), 46 (hand ouvert)


The multiplier depends on the number of matadors in the declarer's hand, plus or minus one. For example, if the declarer has jack of clubs, jack of spades and jack of hearts in his hand, he has three matadors. If he also has the skat, he can add or subtract two more cards to his hand, increasing or decreasing his number of matadors. The multiplier is then equal to the number of matadors plus one.


The lowest possible game value is 18, which corresponds to a suit game with diamonds as trump and no matadors. The highest possible game value is 264, which corresponds to a grand game with all four jacks and ace, ten, king, queen and nine of clubs in hand and in the skat.


The players bid by announcing a game value that is higher than the previous bid or passing. The forehand can start with any game value he likes, or pass. The middlehand (the player to the left of the forehand) can either bid higher or pass. The rearhand (the player to the left of the middlehand) can either bid higher or pass. If both the forehand and the middlehand pass, the rearhand can either bid or pass. If he passes, the round is annulled and a new deal begins.


If only one player remains after the bidding, he becomes the declarer and picks up the skat. He can then exchange two cards from his hand with the skat and place them face down on the table. He then announces his game mode and trump suit, based on his game value. He cannot choose a game mode or trump suit that has a lower base value than his bid.


If two players remain after the bidding, they enter a second phase called contra. The player who is not the declarer can either accept the declarer's game mode and trump suit, or challenge him by saying "contra". This doubles the game value and gives the right to say "re" to the declarer. The declarer can either accept the contra, or raise it by saying "re". This doubles the game value again and gives the right to say "sub" to the non-declarer. This process can continue until one player accepts or passes.


The Play




The play in Skat consists of 10 tricks, each involving one card from each player. The player who wins each trick leads the next one. The play starts with the forehand leading the first trick, unless he is the declarer, in which case the middlehand leads.


The players must follow suit if they can. That means they must play a card of the same suit as the first card played in the trick. If they cannot follow suit, they can play any card they want. The trick is won by the highest trump card played, or if no trump card is played, by the highest card of the suit led.


The declarer's aim is to win enough tricks to score at least 61 points in suit and grand games, or to lose all the tricks in null games. The defenders' aim is to prevent the declarer from achieving his goal.


The Scoring




The scoring in Skat is based on the game value and the outcome of each round. The game value is determined by the game mode, the trump suit, the matadors and the contra/re/sub factors. The outcome is determined by the number of points won or lost by the declarer in tricks.


If the declarer wins the round, he scores the game value. If he loses the round, he loses twice the game value. The game value is doubled for each contra/re/sub factor. For example, if the declarer bids 20 and plays a suit game with hearts as trump and one matador, his game value is 20 x 2 x (1 + 1) = 40. If he wins with 61 points, he scores 40 points. If he loses with 60 points, he loses 80 points. If the non-declarer says contra and the declarer says re, the game value is doubled twice, making it 160.


If the declarer wins with over 90 points, he scores a schneider bonus, which adds one multiplier to his game value. If he wins with all the tricks, he scores a schwarz bonus, which adds two multipliers to his game value. For example, if the declarer bids 18 and plays a suit game with diamonds as trump and no matadors, his game value is 18 x 1 x (0 + 1) = 18. If he wins with 91 points, he scores a schneider bonus and his game value becomes 18 x 2 x (0 + 1) = 36. If he wins with all the tricks, he scores a schwarz bonus and his game value becomes 18 x 3 x (0 + 1) = 54.


If the declarer announces a hand game, he does not pick up the skat and plays with his original hand. This adds one multiplier to his game value. If he announces an ouvert game, he shows his cards to the other players before the play begins. This adds one multiplier to his game value in suit and grand games, and two multipliers in null games. If he announces a hand ouvert game, he combines both hand and ouvert factors. For example, if the declarer bids 23 and plays a null ouvert hand game, his game value is 23 x 4 = 92.


The score of each round is added to or subtracted from the cumulative score of each player. The player with the highest score at the end of the game wins.


Tips and Tricks




Skat is a game that requires skill, strategy and luck. Here are some tips and tricks that can help you improve your game and have more fun:



  • Learn the basic rules and practice them with friends or online. Skat has many variations and conventions that can differ from region to region or club to club. Make sure you agree on them before you start playing.



  • Use the skat strategically. The skat can help you improve your hand or change your game mode. You can also use it to bluff or mislead your opponents.



  • Pay attention to your opponents' bids and cards. You can use this information to infer their hands and their intentions. You can also use it to bluff or read their bluffs.



  • Plan your play ahead. Think about what cards you want to play and what cards you want to keep for later. Try to anticipate what cards your opponents will play and how they will react to yours.



  • Be flexible and adaptable. Skat is a dynamic game that can change quickly depending on the cards, the bids and the play. Be ready to adjust your strategy and tactics accordingly.



  • Have fun and enjoy the game. Skat is a social game that can bring you joy and satisfaction. Don't let the rules or the score get in the way of having a good time.



Conclusion




Skat is a fascinating and rewarding card game that can challenge your mind and entertain your spirit. It is a game that combines skill, strategy and luck in a unique way. It is also a game that has a rich history and culture behind it.


If you want to learn how to play Skat, you can start by reading this article and following its instructions. You can also find more resources online or join a Skat club or community near you. You will soon discover the beauty and complexity of this game and become a Skat enthusiast yourself.


So what are you waiting for? Grab a deck of cards, find two friends and start playing Skat today!


FAQs




Here are some frequently asked questions about Skat and their answers:


Q: How many players can play Skat?




A: Skat is designed for three players, but it can also be played by four players. In this case, one player sits out each round and acts as the dealer. The dealer rotates clockwise after each round.


Q: How long does a game of Skat last?




A: A game of Skat can last as long as you want. You can play a fixed number of rounds, or until one player reaches a certain score, or until you run out of time or cards.


Q: Where can I play Skat online?




A: There are many websites and apps that offer Skat online, both for free and for money. Some of the most popular ones are skat.de, skat-online.com, skatstube.de and skat-palast.de. You can also find Skat players on social media platforms like Facebook or Discord.


Q: How can I improve my Skat skills?




A: The best way to improve your Skat skills is to practice regularly and learn from your mistakes. You can also read books, watch videos, take courses or join clubs that teach Skat strategies and techniques. You can also play against different opponents with different skill levels and styles.


Q: What are some variations of Skat?




A: There are many variations of Skat that have different rules or scoring systems. Some of the most common ones are Ramsch, Bock, Kontra, Rekontra, Revolution, Schieberamsch, Offiziersskat and Bauernskat. You can find more information about them online or in books. 44f88ac181


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